We recommend our players to not use auto 1-100 hotkeys on elfbot or very low boost timers on magebot. Otherwise your connection will be limited and might experience lags nor kicks.
➤ !war invite - invite a guild to a private war.
➤ !war go - access to the war area.
➤ !war cancel - cancel the war (you must be leader and be inside the war area). Once this command is executed, the war will be ended within 5 minutes.
➤ !war accept, enemy guild - accept an invitation to war.
Information:
• Every private war has a duration of 90 minutes.
• You must accept a war invitation within 2 minutes otherwise it will be removed.
• Both guilds must have at least 4 players on their guild, different IPS and online.
• If a guild stays inactive for more than 10 minutes, the war will be canceled.
• If both guilds stays inactive for more than 5 minutes, the war will be canceled.
• Your teammates will have a green emblem while your enemies a red emblem.
• Players level 450+ will lose 0.8% percent of their total experience at dying.